Marine:...
Sargent:.
Comp: 1 Sgt, 4 Marines
Type: Infantry
Wargear: Bolter, Bolt Pistol, CC Weapon, Frag and Krak Grenades
Special Rules: ATSKNF; Combat Squads; Chapter Tactics
Options;
May include up to 5 additional marines at ...pts
If the squad numbers 5-9 models then 2 Marines may replace the Bolters with the following:
Flamer ..pts; Meltagun ..pts; Plasma Gun ..pts; Heavy Bolter, Multimelta, Heavy Flamer or Missile Launcher ..pts; Plasma Canon ..pts; Lascanon ..pts;
If the Squad number 10 models or more then 2 more models may replace their bolters with the following
Flamer ..
(+50%)pts; Meltagun ..
(+50%)pts; Plasma Gun ..
(+50%)pts; Heavy Bolter, Multimelta, Heavy Flamer or Missile Launcher ..
(+50%)pts; Plasma Canon ..
(+50%)pts; Lascanon ..
(+50%)pts;
The Sergeant may take the Following: Meltabombs ..pts; Teleport Homer ..pts;
The Sergeant may replace his Bolter with the following: Combi-weapon ..pts; Stormbolter ..pts;
Unit may be transported in a Rhino, Razorback, or Drop Pod if it numbers 10 or less models.
Veteran Marines: Once per game the may reroll any of their own following failed dice rolls: any Shooting, any Close Combat; any Leadership
The Entire Unit may take one of the two specialisations. These specialisations supercede any squad upgrades above:
Vanguard: Entire unit may be equipped with Jump Packs for ..[i]. If the squad is equipped this way then the come with Devastating Assault and Heroic Intervention, lose their bolters, and may not take any transport options. Each Vanguard model may choose from the following list:
Replace bolt pistol and/or CC weapon with:
Power Weapon for ..pts; Powerfist for ..pts; Thunderhammer for ..pts; or Lightning Claw for ..pts; Relic Blade for ..pts; Combat Shield for ..pts; Plasma Pistol for ..pts; pair of lightning claws for ..pts; storm shield for ..pts;
2 Marines may replace the Bolters with the following: Flamer ..pts; Meltagun ..pts; Plasma Gun ..pts
Any model may take melta bombs for ..pts
Any Vanguard unit with Jump Packs maybe taken as a Fast Attack choice instead
Sternguard: Any model may replace its bolter with a Combi Weapon for ..pts; Storm Bolter for ..pts; If armed with a bolter or storm bolter may take Sternguard Ammo for ..pts;
Unit may be transported in a Rhino, Razorback, or Drop Pod if it numbers 10 or less models.
If the army is lead by a Chapter Master, for every 1 Tactical Squad taken a Sternguard squad maybe taken as a Troop Choice
The Sergeant maybe upgraded to Chosen Man for ..pts;. While he is alive, once per game the squad can chose to pass or fail a Ld test rather than roll. In addition he may replace the following:
His CC Weapon with a Power Weapon for ..pts; Powerfist for ..pts; Thunderhammer for ..pts; or Lightning Claw for ..pts; Relic Blade for ..pts;
His Bolter for Plasma Pistol for ..pts; Combi Weapon for ..pts; Storm Bolter for ..pts; If armed with a bolter or storm bolter may take Sternguard Ammo for ..pts;